Creating Control Programs

 1. TextField-


TextField is used for singleLine input.


PROGRAM-

import java.awt.*;


class text1 


text1()

{

   Frame f1 = new Frame("e.g TextBox"); 

   TextField t1 = new TextField("Enter your name");


  t1.setBounds(50,100,200,30);


  f1.add(t1);


 f1.setSize(400,400);

 f1.setLayout(null);

 f1.setVisible(true);



public static void main(String args[])

{

   text1 te1 = new text1();


}

}


2. TextArea-


TextArea is used for MultiLine input.


PROGRAM-

import java.awt.*;


class text2 


text2()

{

    Frame f1 = new Frame("Text area example");

    TextArea ta1 = new TextArea("WELCOME TO JAVA");

   

    ta1.setBounds(10,30,300,300);


    f1.add(ta1);


   f1.setSize(400,400);

  f1.setLayout(null);

  f1.setVisible(true);

}

public static void main(String args[])

{

   text2 ta2 = new text2();

}

}

3. Checkbox- 


Checkbox is used for multiple selection.


PROGRAM-

import java.awt.*;


class check

{


check()

{


  Frame f1 = new Frame("CheckBox");

  Checkbox c1 = new Checkbox("python");


  c1.setBounds(100,100,50,50);

 

  Checkbox c2 = new Checkbox("java");

  

  c2.setBounds(100,150,50,50);


  f1.add(c1);


  f1.add(c2);


  f1.setSize(400,400);


 f1.setLayout(null);

 

 f1.setVisible(true);


 public static void main(String args[])

{


  check ch1 = new check();

}

}


4. Label-


import java.awt.*;


class awt4

{


 awt4()

{

   Frame f1 = new Frame();

   Label l1 = new Label("Enter any number");


    l1.setBounds(50,80,80,80);

   

    f1.add(l1);

   

    f1.setSize(400,400);

    f1.setLayout(null);

    f1.setVisible(true);

 }

public static void main(String args[])

{

    awt4 a1 = new awt4();

}

}


5.Button-


import java.awt.*;


class awt3

{


awt3()

{


  Frame f1=  new Frame();

  Button b1 = new Button("Click here");


 b1.setBounds(50,80,80,80);


 f1.add(b1);

 

 f1.setSize(400,400);

 f1.setLayout(null);

 f1.setVisible(true);

}

public static void main(String args[])

{

  

  awt3 a1 = new awt3();

}

}

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